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| Name | The Riddle of the Vault |
| Rating | 8 |
| Series |
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| Starts in Zone: | Sanctum of the Scaleborn |
| Recommended Level | 65 |
| Gives Achievement? | Yes |
| Related mob(s): | |
| Items Rewarded | |
| Description | This quest is part of the Claymore series. This series must be done in order.
1) Inspect the Vault in the Lair of Scale in the Sanctum of the Scaleborn after completing the Trading Information quest. (+11, +121, +320) 2) Examine the four pillars on the edges of the platform to receive an update. 3) Below you are four pedestals that spawn Furywing Drakota's or Koturah. You must slay Koturah and the Furywing Drakes on these platforms to obtain auto-updating keys. 4) Examine the Vault again. 5) You must now obtain 15 staves that are spread throughout the Sanctum: #1: +196, +158, -57 (Ready Room) #2: -12, +136, +90 (Oratorium) #3: +31, +136, +90 (Oratorium) #4: +200, +136, +41 (Barracks) #5: -176, +136, +56 (Chamber of Animation) #6: -251, +84, +244 (Chamber of Diviners) #7: -57, +78, +180 (Fountain of Awakening) #8: +8, +55, -46 (Hall of Rites) #9: +157, +41, +144 (Pool of Spirits) #10: +149, +41, +143 (Pool of Spirits) #11: -14, +58, +303 (Gorg Pit) #12: +36, +58, +302 (Gorg Pit) #13: -12, +74, +290 (Gorg Pit) #14: +29, +74, +290 (Gorg Pit) #15: +12, +74, +290 (Gorg Pit) 6) After collecting the staves you must place them into corresponding Vortexes in the Sanctum: #1-2: -16, +158, -66 (Entrance) #3-6: -148, +133, +54 (Chamber of Animation) #7: -19, +65, -2 (Hall of Rites) #8: +29, +65, +13 (Hall of Rites) #9: -145, +41, -157 (Recovery Room) #10: -54, +86, +339 (Audience Chamber) #11: -37, +86, +24 (Audience Chamber) #12: -10, +86, +255 (Audience Chamber) #13: +43, +86, +267 (Audience Chamber) #14: +50, +86, +382 (Audience Chamber) #15: +33, +86, +377 (Audience Chamber) 7) Examine the center pillar in the Gorg Pit in the Sanctum. When you do this a timer will start. You must push a sequence of red buttons before the time limit expires. If you do so then another timer will begin and you must push another series of buttons. The sequence works like this: 1st Timer: 1 button on reast and west walls, then 2 buttons on the south wall. 2nd Timer: 4 buttons all on the south wall. In the order of bottom left, middle right, top left and top right. 3rd Timer: 4 buttons all on the east wall, in the order of bottom right, middle left, top left and middle right. 4th Timer: 4 buttons on the west wall, in the order of bottom middle, left middle, top left and top right. Completing the fourth timer opens up your reward. You will also be jumped by a level 65 encounter, which should be no problem. |
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